AI Insights · Timothy · April 2023
Top 5 Cartoon Fantasy Games Performance in Africa Q1 2023
In Q1 2023, the top 5 Cartoon Fantasy games on a unified platform in Africa showcased varied trends in downloads, revenue, and active users. Sensor Tower provides comprehensive insights into these metrics.
In Q1 2023, the top 5 Cartoon Fantasy games on a unified platform in Africa revealed interesting trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of these games, with data sourced from Sensor Tower.
Candy Crush Saga by King saw a significant increase in weekly downloads at the start of the quarter, peaking at approximately 397K downloads in the week of January 2. However, downloads gradually declined, ending the quarter with around 211K downloads. The game's weekly revenue peaked at around $250K in the first week of January and saw a general downward trend, closing the quarter at about $216K. Weekly active users fluctuated, starting the quarter at 4.5M and ending at 4.4M.
Candy Crush Soda Saga, also from King, experienced a peak in weekly downloads of around 90.6K in the first week of January, followed by a slight decline and stabilization around 44.5K towards the end of March. Revenue remained relatively stable, ranging from $14K to $19K weekly. The game’s active users started at 1M and slightly decreased to around 986K by the end of the quarter.
Match Masters - PvP Match 3 from Candivore LTD showed an upward trend in weekly downloads, peaking at 14.3K in mid-February. Revenue for the game also saw a positive trend, starting at about $13.6K and peaking at $18.5K in the last week of March. Active users grew from 64K in late December to 88K by the end of March.
Toon Blast by Peak Games had a notable increase in weekly downloads, peaking at 16.6K in late March. Revenue for the game showed a steady trend, fluctuating between $11K and $14K throughout the quarter. Active users increased from 38K at the start of the quarter to approximately 48K by the end.
Pokémon GO from Niantic, Inc. experienced a significant spike in weekly downloads, reaching 35.4K in the week of February 27. The game's weekly revenue saw a peak of $21K during the same week. Active users showed a general increase, starting from 149K in late December and peaking at 169K at the end of February.
For more detailed insights and data, visit Sensor Tower.